Complete Open Source and Modular solution for MMO
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Updated
Jun 1, 2024 - C++
Complete Open Source and Modular solution for MMO
rAthena is an open-source cross-platform MMORPG server.
Ryzom Core is the open-source project related to the Ryzom game. This community repository is synchronized with the Ryzom Forge repository, based on the Core branch.
💪 SEGS - Super Entity Game Server
Scalable MMO servers instantiation, dungeon instantiation and player balancing subsystem for unreal engine
World of Warcraft 2.4.3 Server Emulator
This is an open source project, from the emulator version 4.3.4. Log in to the discord for more information: https://discord.com/invite/GZ5rsxumxN
🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOBA And so on), which support Unity3d and Unreal.
[LEGACY] An attempt to make a 2D MMORPG game in C++ as a kid.
This repository contains the prototype of an mmorpg with a custom engine, built entirely in C++. It contains the client, tools and servers. The goal of this project is to have a vertical slice of an MMORPG which is playable.
Mirror of https://gitlab.com/opfesoft/sol
Elulands is a free, modern, and truly player-driven MMORPG game that integrates a true economic system powered by the Binance Smart Chain.
This repository will help you set up your Twelve Sky 2.5 server project on an Ubuntu-based server.
Cardinal is a scalable distributed event driven MMORPG Server framework used to provide development simplicity through event definitions and provides Terraform for all major CSPs to deploy Kubernetes pods and supports AWS ECS.
A extensive rewrite of the 4Story Server Code
Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.
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