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**Official** 李宏毅 (Hung-yi Lee) 機器學習 Machine Learning 2022 Spring
An open source implementation of MIT Cheetah 3 controllers
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Isaac Gym Reinforcement Learning Environments
I3D features extractor with resnet50 backbone
Using two stream architecture to implement a classic action recognition method on UCF101 dataset
OpenMMLab's Next Generation Video Understanding Toolbox and Benchmark
[CVPR 2020] X3D: Expanding Architectures for Efficient Video Recognition
Collection of quadrupedal robots configured to work in CHAMP development framework
[ICCV 2019] TSM: Temporal Shift Module for Efficient Video Understanding
deep learning for image processing including classification and object-detection etc.
Advanced AI Explainability for computer vision. Support for CNNs, Vision Transformers, Classification, Object detection, Segmentation, Image similarity and more.
A collection of (mostly) technical things every software developer should know about
Transfer learning / domain adaptation / domain generalization / multi-task learning etc. Papers, codes, datasets, applications, tutorials.-迁移学习
PySlowFast: video understanding codebase from FAIR for reproducing state-of-the-art video models.
Imitation learning algorithms with Co-training for Mobile ALOHA: ACT, Diffusion Policy, VINN
一个计算机视觉、机器学习与深度学习相关的项目,看课程的笔记还有自己做的程序
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
SGI STL source code analysis and note from 《STL源码剖析》 by 侯捷(包含电子书、源码注释及测试代码)