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Message Bus v1 #61
Message Bus v1 #61
Commits on Feb 11, 2024
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Made combat kinda work when i realized what i was doing.
I need a system for registering and unregistering components so enemies only have their callback functions called when they are in combat.
vesper-arch committedFeb 11, 2024 Configuration menu - View commit details
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Message bus example unsubscribe test
Michael Ricks-Aherne committedFeb 11, 2024 Configuration menu - View commit details
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Commits on Feb 12, 2024
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Added unsubscibe functionality, this includes making enemies have a s…
…tate during combat instead of them being removed from the enemies list.
vesper-arch committedFeb 12, 2024 Configuration menu - View commit details
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Commits on Feb 15, 2024
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Michael Ricks-Aherne committed
Feb 15, 2024 Configuration menu - View commit details
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Merge pull request #62 from Vesper-arch/message_bus_tests
Add more message bus tests
Vesper-arch authoredFeb 15, 2024 Configuration menu - View commit details
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Commits on Feb 17, 2024
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first idea, possibly bad. Combat won't do anything
vesper-arch committedFeb 17, 2024 Configuration menu - View commit details
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Commits on Feb 19, 2024
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Fixed the find and replace debacle
vesper-arch committedFeb 19, 2024 Configuration menu - View commit details
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Commits on Feb 22, 2024
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vesper-arch committed
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Commits on Feb 24, 2024
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A dedicated test file for combat
Michael Ricks-Aherne committedFeb 24, 2024 Configuration menu - View commit details
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Michael Ricks-Aherne committed
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Commits on Mar 10, 2024
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Michael Ricks-Aherne authored and Vesper-arch committed
Mar 10, 2024 Configuration menu - View commit details
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Ruff is dunking on my formatting practices
Vesper-arch committedMar 10, 2024 Configuration menu - View commit details
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Vesper-arch committed
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Vesper-arch committed
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Vesper-arch committed
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Commits on Mar 12, 2024
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Fixed some early errors during combat.
The other errors should be fixed once the relics and potions are classes.
Vesper-arch committedMar 12, 2024 Configuration menu - View commit details
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Commits on Mar 22, 2024
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Made the game into a class. Added the rest of the common cards. Using…
… Defend does nothing for some reason.
Vesper-arch committedMar 22, 2024 Configuration menu - View commit details
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Fixed some targets either not being the
TargetType
enum or using thewrong name
Vesper-arch committedMar 22, 2024 Configuration menu - View commit details
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Commits on Mar 23, 2024
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Merge pull request #63 from Vesper-arch/upgrade_combat
Combat actually works now.
Vesper-arch authoredMar 23, 2024 Configuration menu - View commit details
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Added a death messages system. Fixed dead enemies still using moves.
Vesper-arch committedMar 23, 2024 Configuration menu - View commit details
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Commits on Mar 24, 2024
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Vesper-arch committed
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Commits on Mar 26, 2024
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Added about half of the uncommon cards. Made allow a non-card source …
…of Block.
Vesper-arch committedMar 26, 2024 Configuration menu - View commit details
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Commits on Mar 29, 2024
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Added enough cards to where it won't crash when getting a card.
Vesper-arch committedMar 29, 2024 Configuration menu - View commit details
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Commits on Mar 30, 2024
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Added message bus relics. Removed a lot of obsolete functions.
Vesper-arch committedMar 30, 2024 Configuration menu - View commit details
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Merge branch 'message_bus_fixed' of https://github.com/Vesper-arch/Sl…
…ay-The-Spire-in-Python into message_bus_fixed
Vesper-arch committedMar 30, 2024 Configuration menu - View commit details
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Commits on Mar 31, 2024
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Added potions to the message bus(playable ones!).
Vesper-arch committedMar 31, 2024 Configuration menu - View commit details
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Commits on Apr 3, 2024
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Removed
active_enemies
andplayer
as globals.Vesper-arch committedApr 3, 2024 Configuration menu - View commit details
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Commits on Apr 13, 2024
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Basic and very buggy message bus effects system. I just want to commi…
…t this.
Eli Mahoney committedApr 13, 2024 Configuration menu - View commit details
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Commits on Apr 18, 2024
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Made effects like Vulnerable actually do something.
`Player.attack()`'s dmg variable is now updated after the event BEFORE_ATTACK is triggered.
Eli Mahoney committedApr 18, 2024 Configuration menu - View commit details
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Combat now cleans up effects on every loop.
Eli Mahoney committedApr 18, 2024 Configuration menu - View commit details
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