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Falcon is a cross-platform, open-source C++ game development library based on SDL 2 and OpenGL

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Falcon

Falcon is a cross-platform, open-source C++ game development framework based on SDL 2 and OpenGL for rendering.

Build library for Linux

Clone repo from GitHub

$ git clone https://github.com/walker2/Falcon

Download and install dependencies

$ sudo apt-get install libsdl2-dev
$ sudo apt-get install libsdl2-ttf-dev
$ sudo apt-get install libsdl2-mixer-dev
$ sudo apt-get install libglew-dev
$ sudo apt-get install libglm-dev

Navigate to the cloned folder and run

cmake CMakeLists.txt
make

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Falcon is a cross-platform, open-source C++ game development library based on SDL 2 and OpenGL

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  • C++ 86.5%
  • CMake 12.5%
  • GLSL 1.0%