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ShunChengWu committed May 5, 2022
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# Learning Local Displacements for Point Cloud Completion

BSD 3-Clause License Copyright (c) 2022, Yida Wang All rights reserved.
BSD 2-Clause License Copyright (c) 2022, Yida Wang All rights reserved.

## Abstrarct
| Completing a car | |
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While this model is already able to achieve competitive results with the state of the art, we further propose a way to increase the versatility of our approach to process point clouds. To this aim, we introduce a second model that assembles our layers within a transformer architecture.
We evaluate both architectures on object and indoor scene completion tasks, achieving state-of-the-art performance.

## Methodology
## 3D local displacement
### Local displacement operator
| The operation | |
| :-: | :-- |
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### Training
```bash
CUDA_VISIBLE_DEVICES=1 python3 train.py --batch 4 --n_regions 1 --npoints 2048 4096 --dataset shapenet --savepath exp_shapenet --methods disp3d
CUDA_VISIBLE_DEVICES=0 python3 train.py --batch 8 --n_regions 1 --npoints 2048 4096 --dataset shapenet --savepath exp_shapenet --methods disp3d
```
Training with multiple GPU could be configured using `CUDA_VISIBLE_DEVICES=0,1,2,3 ...`. Optional approach should be indicated by `--methods`, some choices are disp3d, folding, atlas, pcn, msn, grnet, pointr, snowflake, softpool, etc.

### Validation
```bash
CUDA_VISIBLE_DEVICES=1 python3 val.py --n_regions 1 --npoints 2048 4096 --model log/exp_shapenet/network.pth --dataset shapenet --methods disp3d
CUDA_VISIBLE_DEVICES=0 python3 val.py --n_regions 1 --npoints 2048 4096 --model log/exp_shapenet/network.pth --dataset shapenet --methods disp3d
```

## Cite
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