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[svg](game-programmer.svg) [pdf](game-programmer.pdf) | ||
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![ ](game-programmer.jpg) | ||
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## Disclaimer | ||
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1. This work (the WORK) was created by Milo Yip (the AUTHOR), who has been a game developer for more than 20 years. | ||
2. The books shown in the WORK represent knowledge/skills that may/should be acquired by game programmers. There are other important ways of learning, such as practicing, courses, industrial/academic conferences/publications, etc. | ||
3. The AUTHOR has not been sponsored by any authors/publishers of the books, except that he was the translator for the Chinese version of Game Engine Architecture. | ||
4. Comments are welcome but the AUTHOR reserved the rights of modification. | ||
5. The WORK is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. | ||
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## Build | ||
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* GNU make | ||
* [Graphviz](http://www.graphviz.org) 2.38 | ||
* [Ghostscript](http://www.ghostscript.com/) 9.16 (ps2pdf) | ||
* [cpdf](http://community.coherentpdf.com/) | ||
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## Acknowledgement | ||
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* Windy Wang | ||
* Stanley Luo | ||
* Shou Chen | ||
* Xinz | ||
* Vczh | ||
* Hush |