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- CTextureData::Decompress using appMalloc(noinit) - indicating init/noinit flag for appMalloc in profiler Other: optimized DXT texture decompression - NVTT: using "optimize by speed" mode - common.project: using "fast floating point" mode for Visual C++ (-fp:fast), otherwise NVTT's "optimize by speed" was failed to locate modern __libm_sse2_sqrt_precise function (UCRT function)
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