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Misaligned pointer dereference
bug
Something isn't working
#210
by fgadaleta
was closed Oct 11, 2023
Unable to get collision callbacks in bouncing ball example.
#208
by JitendraDogra
was closed Sep 18, 2023
How to create a TriangleMeshGeometry in Rust?
enhancement
New feature or request
#207
by iddm
was closed Aug 13, 2023
ActorMap is missing read-only API
enhancement
New feature or request
#205
by rlidwka
was closed Aug 23, 2023
Spring/damper has no effect in driving articulation joint
bug
Something isn't working
#202
by mlp1802
was closed Jul 10, 2023
Build error after updating ubuntu
bug
Something isn't working
#200
by mlp1802
was closed Jul 6, 2023
Segfault (double free) on drop(PxShape)
bug
Something isn't working
#180
by rlidwka
was closed Oct 5, 2023
Compile error with Xcode 12.5 on Mac M1
bug
Something isn't working
#133
by repi
was closed Mar 4, 2023
(Maybe?) port binding generator to Rust libclang
enhancement
New feature or request
good first issue
Good for newcomers
help wanted
Extra attention is needed
question
Further information is requested
#127
by tgolsson
was closed Mar 4, 2023
Utility function gl_to_px_tf_ref is broken for non-unity scale
bug
Something isn't working
#104
by hrydgard
was closed Sep 19, 2023
Add trampolines for PxSweepCallback, PxRaycastCallback and PxOverlapCallback
enhancement
New feature or request
#99
by Hentropy
was closed Mar 4, 2023
Add support for aarch64-apple-darwin
enhancement
New feature or request
#92
by repi
was closed Mar 5, 2021
Move type definitions out of #[physx_type] so rust-analyzer can see them
enhancement
New feature or request
#86
by Hentropy
was closed Sep 10, 2020
Removing an actor from a scene fails and prints a PhysX warning instead
bug
Something isn't working
#84
by NickCaplinger
was closed Dec 5, 2020
Android cross-compiling from Windows error "cargo:warning=The command line is too long"
bug
Something isn't working
#75
by repi
was closed Dec 3, 2020
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