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Remove pips #122

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wants to merge 32 commits into from
Closed

Remove pips #122

wants to merge 32 commits into from

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evgeniysergeev
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There no such thing in original

@evgeniysergeev evgeniysergeev changed the title Remove pips for Refinery, Silo and Harvester Remove pips May 18, 2019
@MustaphaTR
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There original showed the percentage for the harvester when you select it via text and silo storage on the sidebar when you select a silo or refinery tho. I'm not sure if it is a good idea to remove the pip without having this first.

@evgeniysergeev
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evgeniysergeev commented May 19, 2019

Waiting for #124

@evgeniysergeev evgeniysergeev added the Blocked Waiting for issue or pull request label May 19, 2019
evgeniysergeev and others added 19 commits May 19, 2019 13:35
update README.md with AUTHORS link

Update sources header with current year and d2 mod Developers

Add Credits in mod.config

update link in README.md
Fix code style and compiler errors and warnings

Fix csproj

Add default launch options for csproj file

Remove unneded reference to ingame-observerstats.yaml

Update rules

Update ModSDK to work with the new engine toolchain
Add D2BuildingPlacementRenderable and D2PlaceBuildingPreview
evgeniysergeev and others added 2 commits July 16, 2019 21:12
Add Health Bar

Add D2PanelWidget

Add update power info
Add sidebar panel with Actor info
@phrohdoh
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phrohdoh commented Sep 9, 2019

Can this be revisited now that #124 is closed?

@abcdefg30
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Yes I suppose so. Harvesters however don't seem to display this information yet @evgeniysergeev.

@abcdefg30 abcdefg30 removed the Blocked Waiting for issue or pull request label Sep 10, 2019
@evgeniysergeev
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Yes I suppose so. Harvesters however don't seem to display this information yet @evgeniysergeev.

Harvester show information not on the left side(which is ready) but on top bar.
But unfortunately it is hard to draw this top bar using original resources. OpenRA engine can handle only png files for UI, but original resources is in SCP files.
So currently don’t know what to do with this

@abcdefg30
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You could either try to convert the required SCP parts to PNG or add a text (like for refineries) as workaround until you can use the SCP files.

@TheRaffy
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SCP? is that a file ending?

* Use playtest-20190825 engine and latest modSdk

* Update rules using ./utility.sh --update-mod release-20190314 --detailed --apply command

* Manual rules adjustments for playtest-20190825 OpenRA engine

* fix newline in mod.yaml
@evgeniysergeev
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evgeniysergeev commented Sep 27, 2019

SCP? is that a file ending?

SCREEN.CPS

SCREEN_CPS

@@ -0,0 +1 @@
../d2/mods/d2/AUTHORS
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This path is funky.
I suspect you want ./mods/d2/AUTHORS if you're going to put a path in this file.

@abcdefg30
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Looking at the odd commit display, this PR probably needs a rebase?

@evgeniysergeev
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evgeniysergeev commented Sep 27, 2019

Looking at the odd commit display, this PR probably needs a rebase?

It's hard to maintain this pull request. so Created #148 instead. Closing this PR for now. It will be made after Top bar will be drawn ( #149 ) together with sidebar ( #124 )

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5 participants