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Remove pips #122
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Remove pips #122
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3c4ae07
Remove disabled palette for powerdown
evgeniysergeev 55f8b9b
Remove pips for Refinery, Silo and Harvester
evgeniysergeev b170a51
Remove pips for Frigate, Infantry and Vechicle. Remove unused pips se…
evgeniysergeev c122ca2
Merge pull request #121 from evgeniysergeev/t1
evgeniysergeev f21b316
add wall_explosion: section in sequences/explosion.yaml
evgeniysergeev 8932073
Add AUTHORS
evgeniysergeev 3600a2c
Restore 'disabled' palete
evgeniysergeev 43e0659
Merge pull request #127 from evgeniysergeev/t126
evgeniysergeev 68b08f2
Automatically download d2k content on first run
evgeniysergeev 92614a2
Import Original maps from SCENARIO.PAK
evgeniysergeev e76dd2d
Move smooth tile edges on map function to reusable class
evgeniysergeev e463715
Smooth imported maps
evgeniysergeev 90dabfe
Add resources to imported map
evgeniysergeev 37cf96c
Add Additional Spice Fields to imported map
evgeniysergeev 21a0475
Add Spice Blooms to imported map
evgeniysergeev 9068aff
Add Spawn Points to imported maps
evgeniysergeev c54f3ef
Update csproject, rules and ModSDK to use bleed and new engine toolchain
evgeniysergeev c465265
Fix typo in D2Concrete
evgeniysergeev 391e905
Merge pull request #137 from evgeniysergeev/fix-d2concrete
abcdefg30 f077555
Remove D2VocLoader and use VocLoader from OpenRA engine
evgeniysergeev f104eed
Add D2BuildingPlacementRenerable and D2PlaceBuildingPreview
evgeniysergeev 2b37e35
Merge pull request #136 from evgeniysergeev/buildings-placement-3
abcdefg30 04a1630
add D2Selection
evgeniysergeev d51d587
Add sidebar panel with Actor info #124
evgeniysergeev 0a74333
Merge pull request #143 from evgeniysergeev/t124
abcdefg30 f213467
Update to playtest-20190825 OpenRA engine (#146)
evgeniysergeev 1ebd800
Remove pips for Refinery, Silo and Harvester
evgeniysergeev 3a2338b
Remove pips for Frigate, Infantry and Vechicle. Remove unused pips se…
evgeniysergeev c4e294d
Merge branch 't2' of https://github.com/evgeniysergeev/d2 into t2
evgeniysergeev 372149e
Remove pips for Refinery, Silo and Harvester
evgeniysergeev 46da357
Remove pips for Frigate, Infantry and Vechicle. Remove unused pips se…
evgeniysergeev 1c91a1c
Merge branch 't2' of https://github.com/evgeniysergeev/d2 into t2
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Original file line number | Diff line number | Diff line change |
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../d2/mods/d2/AUTHORS | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,36 +1,57 @@ | ||
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 2012 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.D2", "OpenRA.Mods.D2\OpenRA.Mods.D2.csproj", "{3B845E07-4689-47BC-90F4-27217B0A2DF6}" | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.28307.539 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Mods.D2", "OpenRA.Mods.D2\OpenRA.Mods.D2.csproj", "{3B845E07-4689-47BC-90F4-27217B0A2DF6}" | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Game", "engine\OpenRA.Game\OpenRA.Game.csproj", "{0DFB103F-2962-400F-8C6D-E2C28CCBA633}" | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Game", "engine\OpenRA.Game\OpenRA.Game.csproj", "{0DFB103F-2962-400F-8C6D-E2C28CCBA633}" | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.Common", "engine\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj", "{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}" | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenRA.Mods.Common", "engine\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj", "{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}" | ||
EndProject | ||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dune 2 Lua scripts", "Dune 2 Lua scripts", "{B35D533F-BEB6-4674-A466-324EEFD97259}" | ||
ProjectSection(SolutionItems) = preProject | ||
mods\d2\maps\scena001\scena001.lua = mods\d2\maps\scena001\scena001.lua | ||
mods\d2\maps\scena002\scena002.lua = mods\d2\maps\scena002\scena002.lua | ||
mods\d2\maps\scena002\scena002-AI.lua = mods\d2\maps\scena002\scena002-AI.lua | ||
mods\d2\maps\scena002\scena002.lua = mods\d2\maps\scena002\scena002.lua | ||
EndProjectSection | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Debug|x86.ActiveCfg = Debug|x86 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Debug|x86.Build.0 = Debug|x86 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Release|x86.ActiveCfg = Release|x86 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Release|x86.Build.0 = Release|x86 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|x86.ActiveCfg = Debug|x86 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|x86.Build.0 = Debug|x86 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|x86.ActiveCfg = Release|x86 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|x86.Build.0 = Release|x86 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Debug|x86.ActiveCfg = Debug|x86 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Debug|x86.Build.0 = Debug|x86 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Release|x86.ActiveCfg = Release|x86 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Release|x86.Build.0 = Release|x86 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Debug|x64.ActiveCfg = Debug|x64 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Debug|x64.Build.0 = Debug|x64 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Debug|x86.ActiveCfg = Debug|Any CPU | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Debug|x86.Build.0 = Debug|Any CPU | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Release|x64.ActiveCfg = Release|x64 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Release|x64.Build.0 = Release|x64 | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Release|x86.ActiveCfg = Release|Any CPU | ||
{3B845E07-4689-47BC-90F4-27217B0A2DF6}.Release|x86.Build.0 = Release|Any CPU | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|x64.ActiveCfg = Release-x86|x64 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|x64.Build.0 = Release-x86|x64 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|x86.ActiveCfg = Debug|Any CPU | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|x86.Build.0 = Debug|Any CPU | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|x64.ActiveCfg = Release|x64 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|x64.Build.0 = Release|x64 | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|x86.ActiveCfg = Release|Any CPU | ||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|x86.Build.0 = Release|Any CPU | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Debug|x64.ActiveCfg = Debug|x64 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Debug|x64.Build.0 = Debug|x64 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Debug|x86.ActiveCfg = Debug|Any CPU | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Debug|x86.Build.0 = Debug|Any CPU | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Release|x64.ActiveCfg = Release|x64 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Release|x64.Build.0 = Release|x64 | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Release|x86.ActiveCfg = Release|Any CPU | ||
{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}.Release|x86.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {6AE199B6-DCE0-42CF-B020-A9C3A861AFB5} | ||
EndGlobalSection | ||
EndGlobal |
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This path is funky.
I suspect you want
./mods/d2/AUTHORS
if you're going to put a path in this file.