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Implement more entities #2087

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merged 6 commits into from
Dec 3, 2023
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tornac1234
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@tornac1234 tornac1234 commented Oct 6, 2023

  • Sync oxygen pipes
  • Sync beacons
  • Fix containers not spawning
  • Sync LED lights (and other similar entities)
  • Prevent placeable objects from falling
  • Sync flares
  • Override UniqueIdentifier's Id by NitroxEntity's Id
  • Add a real implementation of delta time (e.g for energy generation calculations)
  • Add a new Instantiate wrapper to include a NitroxEntity right before the components are enabled

@tornac1234
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Ready for review :)

NitroxClient/MonoBehaviours/NitroxEntity.cs Show resolved Hide resolved
NitroxClient/GameLogic/Entities.cs Show resolved Hide resolved
NitroxClient/GameLogic/Items.cs Outdated Show resolved Hide resolved
NitroxPatcher/Patches/Dynamic/Flare_Update_Patch.cs Outdated Show resolved Hide resolved
NitroxPatcher/Patches/Dynamic/PlaceTool_Place_Patch.cs Outdated Show resolved Hide resolved
NitroxServer/GameLogic/Entities/EntitySimulation.cs Outdated Show resolved Hide resolved
…longer fall under the map. Fixed beacons and slightly improved Entity Simulation movement management
…on which will always give a real delta time (uncapped)
…ects before its components are enabled, override UniqueIdentifier's id by NitroxEntity's id, implement more sync spawners
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@Jannify Jannify left a comment

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LGTM CW

@tornac1234
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Note for latter PR: fix fish positioning in waterparks

@dartasen dartasen merged commit e5864ad into SubnauticaNitrox:master Dec 3, 2023
tornac1234 added a commit to tornac1234/Nitrox that referenced this pull request Dec 18, 2023
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