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wgpu warnings when running texture_atlas example #875

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joshuajbouw opened this issue Nov 16, 2020 · 1 comment
Closed

wgpu warnings when running texture_atlas example #875

joshuajbouw opened this issue Nov 16, 2020 · 1 comment

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@joshuajbouw
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Bevy version

https://github.com/bevyengine/bevy/tree/7628f4a64e6f3eacfc4aad3bb6b3d54309722682

Operating system & version

Windows 10

What you did

Run this below from a Windows 10 work environment to reproduce:

$Env:RUST_LOG="warn"; cargo run --example texture_atlas

What you expected to happen

No warnings to run at all, even though the example ran fine.

What actually happened

These warnings popped up while running the above command:

Nov 16 21:30:15.330  WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 16 21:30:15.331  WARN wgpu_core::device: Shader module will not be validated
Nov 16 21:30:15.536  WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 16 21:30:15.536  WARN wgpu_core::device: Shader module will not be validated

I don't exactly have too much input on how this could be fixed or what exactly went wrong as I lack the experience. Just noting it.

@joshuajbouw
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Closing as its a duplicate. See: #860

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