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Unicode Rendering

rocketman10404 edited this page Jun 29, 2013 · 1 revision

Unicode font rendering refers to an alternate method for displaying text that is built-in to the native Minecraft client. This method uses a large collection of glyph images (packaged inside minecraft.jar) as the source of character images instead of the image typically supplied with texture packs (such as the default).

Typically, the application of this method is handled by Minecraft itself - the glyph images are referred to when necessary for special characters. For certain supported languages that make common use of special characters, unicode font rendering is always enabled. For other languages, such as English, it is not.

unicode rendering example

This option, found in the Advanced menu, allows you to forcefully apply the unicode fonts to all TabbyChat GUI objects as well as the chat interface. TabbyChat will restore the font renderer to whichever method it would normally employ outside of these situations.

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