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Our goal routing is fragile, and this seems to be an issue with caching and/or use of refreshing a goal page or using forward/back buttons from within a goal.
The text was updated successfully, but these errors were encountered:
Cleanup and refactor:
* Move currentUser check to within userEditFetch.
* Remove unused GoalSelectorScroll.
* Remove useless goal update in CharacterInventoryActions.
* Replace custom functions getIndexInHistory and findGoalByName with use of .find().
* Make consistent usage of async/await with goal actions.
Bug-fix: Remove .reverse() on the goal history in the state, and only reverse what is given to the history display. Resolves issues #243, #698, #795.
Our goal routing is fragile, and this seems to be an issue with caching and/or use of refreshing a goal page or using forward/back buttons from within a goal.
The text was updated successfully, but these errors were encountered: