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HDRP Template: new material sphere and various art fixes (Unity-Techn…
…ologies#7114) * added new material sphere, tuned contact shadows, and overall shadowing quality * recaptured all reflection probes, removed srgb on detail maps, tuned shadows, updated cutscene * medium quality by default * slightly tuned exposure transition in corridor to room3 * fixed bad normal on metal trims * reverted changes to default volume profiles * reassigned default volume profile to level to avoid issues with tutorial * swapped new material ball for the new one in core resources to avoid duplicate
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