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Read-only TextInput text is invisible (Unity-Technologies#6708)
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* Fixed regression due to recent TextInput refactoring in UIToolkit

* Updated changelog
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julienamsellem committed Jan 25, 2022
1 parent 4b7b886 commit a198988
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1 change: 1 addition & 0 deletions com.unity.visualeffectgraph/CHANGELOG.md
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Expand Up @@ -25,6 +25,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Particle Strip without lifetime do not die when Alive is set to false. [Case 1376278](https://issuetracker.unity3d.com/product/unity/issues/guid/1376278/)
- Resize custom operator (multiply, add...) to the minimum size when changing input types
- Show opened VFX asset in inspector when clicking in a void area and unselect node when VFX graph loose focus
- Disabled text inputs were unreadable [Case 1387237](https://issuetracker.unity3d.com/product/unity/issues/guid/1387237/)

## [14.0.0] - 2021-11-17

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Expand Up @@ -187,8 +187,7 @@ VFXContextUI #output .VFXDataAnchor.port #connector
border-color: #787878;
}


*:disabled
TextElement:disabled
{
opacity: 0.5;
}

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