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3dtiles: glTFにマテリアル (PBR Material, Texture) を付与する (#308)
glTFにマテリアル(PBRの色とテクスチャ)を付与します。課題はたくさん残っていますが、このあたりで一旦マージすべきかと思います。 興味があれば `nusamai/src/sink/cesiumtiles/` 以下の変化を見て頂ければよいかと思います。 それ以外の部分の変更は、特に重要な意味はないです。 既知の問題+今後の課題: - #309 - #310 - #311 (いまは激遅)
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